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MiNdWaRp
September 3rd, 2007, 12:41 PM
Ban Request

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Accused User's name : DragonSoldier82
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Accused SteamID : STEAM_0:0:16010355
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Date, Time, Map of Infraction : Around 1:00 PM, September 3rd, 2007.
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On which server did the infraction take place?
204.15.192.50
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User is using No Recoil cheat and possibly aimbot + wallhack. Have demo to demonstrate No Recoil action.

manofphat
September 3rd, 2007, 02:22 PM
Could you e-mail me the demo please Mike?

Crayola
September 3rd, 2007, 04:45 PM
he does seem fishy sometimes

fly
September 3rd, 2007, 05:58 PM
i had suspected somethings were fishy with him sometimes then others he was very average->bad

SKULLCRUSHER
September 3rd, 2007, 06:27 PM
ummmm, yeah. Can you actually translate that into English please... lol

ORION
September 3rd, 2007, 06:36 PM
The guy shot me 7 times through 2 different spots in a wall yesterday, I'm not surprised by this, mano makes demo public?

Krythos
September 3rd, 2007, 06:39 PM
just now I witnessed him get a 12 5 score, and he didnt seem to have any recoil (the crosshairs didnt get bigger on my screen atall, actually, at times they got smaller) sorry I didnt get a demo of it myself, SID|strimen was on with me. and Ap0c was aswell I think, Im not fully sure. but on contra dragonwarrior seemed to have too good of a score.

MiNdWaRp
September 3rd, 2007, 07:31 PM
I'll explain the no recoil spotting.

Most people will move the mouse down gradually to counter recoil, right? What he was doing is moving the mouse down after each bullet. This is the behaviour of a norecoil script. IT activates once the mouse is pressed down and deactivates once it is released which gives the effect of it going up and down.

Krythos
September 3rd, 2007, 07:46 PM
ah saw that too. but the whole the crosshairs getting smaller while shooting was bothersome, since every time I shoot they get bigger. so that was messed up. but now that you mention it, I think I saw him move down afterwords too. how far would he move down for no recoil? alot or a little?

DeathSniper
September 3rd, 2007, 07:49 PM
There *is* actually a legitimate command for this; can't remember it atm, but it's something akin to mlevel. I'll try to look it up earlier. No idea if it's in CSS still or if it was removed eons ago haha.

MiNdWaRp
September 3rd, 2007, 08:27 PM
There *is* actually a legitimate command for this; can't remember it atm, but it's something akin to mlevel. I'll try to look it up earlier. No idea if it's in CSS still or if it was removed eons ago haha.

That doesn't change the fact that using something like this gives one an unfair advantage, which is exactly what cheating is.

ORION
September 3rd, 2007, 09:36 PM
That doesn't change the fact that using something like this gives one an unfair advantage, which is exactly what cheating is.

More to the point, CSS fuxorz itself when ever you execute a command that has +attack in it.
ie.
bind mouse1 "rcon_password *****; rcon sv_friendlyfire 1; +attack; rcon sv_friendlyfire 0"

sure, it sounds like fun but it just fucks CSS and makes it so you can't stop shooting.

Point: If he's doing it, he's doing it with the help of something other then CSS, that help is what we here call "cheating".

lefty
September 3rd, 2007, 09:38 PM
That doesn't change the fact that using something like this gives one an unfair advantage, which is exactly what cheating is.

do you considering using various gamma problems to help increase visibility a bannable offence... it is cheating by the description you just gave.

DeathSniper
September 4th, 2007, 01:18 AM
Nonono Mike, by legitimate I mean something that was actually a single console command - ie it wasn't a script; it was incorporated into the game and thus can be used just like...rate, or name. I can't seem to find anything on it in the console commands anymore so I can only assume Valve might have actually realized it wasn't the best thing to keep in haha. And besides - I've got Asi...er...*French* blood in me so that's already giving me an unfair advantage ;)

If you're making an alias with +attack, you need -attack otherwise it'll keep on shooting. Scripting and aliasing fall into a gray zone - most of the minor stuff is deemed 'legal' (ie buyscripts); however auto-levelers or crouch-jump scripts are usually frowned upon.

Vengeance
September 4th, 2007, 08:22 AM
lol - since when does french blood give you an advantage? :P

ORION
September 4th, 2007, 09:33 AM
If you're making an alias with +attack, you need -attack otherwise it'll keep on shooting. Scripting and aliasing fall into a gray zone - most of the minor stuff is deemed 'legal' (ie buyscripts); however auto-levelers or crouch-jump scripts are usually frowned upon.

O.o It all makes so much sense now.

manofphat
September 4th, 2007, 09:36 AM
www.northernresistance.com/dragonsoldier82-norecoil-usp.zip

Crayola
September 4th, 2007, 04:59 PM
do you considering using various gamma problems to help increase visibility a bannable offence... it is cheating by the description you just gave.

please enlighten me on how this is unfair?

WiseGuy
September 4th, 2007, 05:06 PM
lol - since when does french blood give you an advantage? :P

makes him run faster... like speedhacks

lefty
September 4th, 2007, 05:26 PM
please enlighten me on how this is unfair?

- i meant programs... not problems. it was late and i was tired.

- it gives you an advantage from someone who doesnt use a gamma program. "gives one an unfair advantage, which is exactly what cheating is."

i think its fair cause its not as if its stopping others from using it. but im just asking the person who i quoted if he thinks its cheating.

Crayola
September 4th, 2007, 06:36 PM
the gamma settings in css are more than enough to see anything in the dark, any brighter and it would hinder your gameplay therefore not giving an advantage.

gOOCH
September 4th, 2007, 06:40 PM
i changed monitor settings with nvidia control panel, and its not a banable offense lol

lefty
September 4th, 2007, 09:13 PM
i changed monitor settings with nvidia control panel, and its not a banable offense lol

... oh man. i know... i know.


the gamma settings in css are more than enough to see anything in the dark, any brighter and it would hinder your gameplay therefore not giving an advantage.

depends. i turn my gamma up depending on the map.

WiseGuy
September 4th, 2007, 09:17 PM
my gamma is maxxed, full time. i recommend it. helps for seeing more details in things like the D2 tunnels.

MiNdWaRp
September 5th, 2007, 10:36 AM
Uhh... How about we get off the tangent and determine whether this guy's guilty or not please? Demo's been posted, please have a look at it.

WiseGuy
September 5th, 2007, 01:41 PM
cant do, dun have CSS :(

MiNdWaRp
September 5th, 2007, 01:45 PM
i changed monitor settings with nvidia control panel, and its not a banable offense lol

It can be bannable if your Digital Vibrance is set too high. This helps a TON for seeing people and has been known to give players an unfair advantage if set too high and possibly get you banned temporarily from CAL.

ORION
September 5th, 2007, 02:03 PM
It can be bannable if your Digital Vibrance is set too high. This helps a TON for seeing people and has been known to give players an unfair advantage if set too high and possibly get you banned temporarily from CAL.
Anything to support this claim?

MiNdWaRp
September 5th, 2007, 02:11 PM
Chances are, they'd warn you first and repeat offences would lead to temp bans per se. That's probably the extent of it. I wouldn't worry about it. Look it up on the forums, I know for 1.6 they posted limits to Digital Vibrance level. I'm sure it's limited in Source as well as it REALLY makes the darker spots brighter.

ORION
September 5th, 2007, 02:38 PM
You made the claim, not me. It shouldn't be my responsibility to back up something someone else says because I question it's validity. I've said it before to many people, don't say something unless you want to back it up. I'm not scouring the 1.6, or source forums for that matter, for a discussion on digital vibrance, if you read it, feel free to repost it.

The Killing Joke
September 5th, 2007, 02:59 PM
Let the hair pulling and bitch-slapping begin!

;)

manofphat
September 5th, 2007, 03:15 PM
so is DragonSoldier82 hacking or what?

MiNdWaRp
September 5th, 2007, 04:48 PM
You made the claim, not me. It shouldn't be my responsibility to back up something someone else says because I question it's validity. I've said it before to many people, don't say something unless you want to back it up. I'm not scouring the 1.6, or source forums for that matter, for a discussion on digital vibrance, if you read it, feel free to repost it.

Okay... No need to get all hostile over it...

I was just saying I know in 1.6 it was a 3 warning then ban and I said it was POSSIBLY the same on CS Source. I never flat-out claimed it was bannable for messing with, I said it MIGHT be.

I'm not gonna go searching the CAL forums either on account of it's not something I need to worry about, since I'm not a CAL player anymore. I'm just saying, it's a game-enhancing feature with NVIDIA cards that may be frowned upon by the league YOU are in and that it probably has limits like it did previously.

It's not a statement, it's a possibility.

DeathSniper
September 5th, 2007, 04:53 PM
Kids. *sigh*
Let me go take a look at the demo and report my findings... :p
**Auto-merged Double Post**
Findings are...inconclusive. Insufficient evidence imo.

lefty
September 5th, 2007, 04:57 PM
It can be bannable if your Digital Vibrance is set too high. This helps a TON for seeing people and has been known to give players an unfair advantage if set too high and possibly get you banned temporarily from CAL.

i have yet to see this happening.

in dod if you turn up your gamma, in pitch black areas, people that would be hidden due to dark become a red shade... i have yet to see anyone banned for this (minus pubs with pub master admins :rolleyes:)

it also helps with scoping, instead of 2 seconds to scope in, it takes 1/2 a second... again, yet to see it result in a ban.

again these are examples in dod, not cs, but i doubt they are that much different.

The Killing Joke
September 5th, 2007, 06:45 PM
http://img242.imageshack.us/img242/4424/ohoq9.jpg

Crayola
September 5th, 2007, 07:31 PM
holy shit, no more memes

WiseGuy
September 5th, 2007, 07:45 PM
i cant thank you in this thread cray :/

manofphat
September 5th, 2007, 08:52 PM
GUYS - GET BACK ON TOPIC PLEASE.
Review the demo and give your opinion

MiNdWaRp
September 6th, 2007, 10:31 AM
Kids. *sigh*
Let me go take a look at the demo and report my findings... :p
**Auto-merged Double Post**
Findings are...inconclusive. Insufficient evidence imo.

As I explained, the way he shoots is illegitimate. Each bullet he fires recoils downward the same distance. Also, normally, like I said earlier, a player would normally move the crosshair down in one smooth motion or drag down and leave there to wait for the recoil to kick in. I've never seen someone drop the gun down on every shot, it makes no sense.

It was doing the same thing when he AWPed as well, but I don't have a video of that.

SKULLCRUSHER
September 6th, 2007, 04:50 PM
Winston, watched the demo, but im not sure if there was supposed to me more then like 30 seconds of clip. The only action I saw was him shoot a few guys with a pistol at one of the bomb sites, and it looked legit to me. I didnt notice anything with his use of a pistol. Was there a different recording showing his use of rifles. like an AK ?

MiNdWaRp
September 6th, 2007, 05:32 PM
His pistol jerks downwards every bullet! THAT'S what I'm talking about! Recoil makes the gun pull back/upwards, not downwards! No recoil jerks it downwards on each bullet! Watch his gun when he shoots. IT flicks down each time he shoots.

Crayola
September 6th, 2007, 05:36 PM
it is quite obvious that he is using a script or alias at the very least, if not more. after every shot his crosshairs jerk down then reset to head level, countering the recoil from his shots.

WiseGuy
September 6th, 2007, 06:17 PM
sounds like if i had my source on me i woulda perma banned by now and dealt with mano later...

SKULLCRUSHER
September 6th, 2007, 06:29 PM
Well, whatever they see I must be blind to. Oh well.

Crayola
September 6th, 2007, 06:47 PM
http://video.google.ca/videoplay?docid=-7818190627380024828&hl=en-CA

WiseGuy
September 6th, 2007, 07:18 PM
if i could i'd thank you cray.

thats clearly sketchy... but i don't think its an aimbot. I'd ban anyways and add a blurb about scripts in the MOTD, saying that if an admin decides the script is creating an unfair advantage he has the right to ban.

manofphat
September 6th, 2007, 08:49 PM
Would anyone here be upset with the result of a perm ban?

DeathSniper
September 6th, 2007, 08:52 PM
If you time it right you can shoot with the recoil going downward every shot, especially with the usp. I'm only going on what I see. There's quite a few people on the server who are suspect, but simply that does not prove them guilty of anything.

His shots are not snapping right back up like a hs script/leveler, it looks fine to me. The big point is this: he's NOT MOVING. If you stand still and fire the usp, it WILL go downward STRAIGHT. Try it. You'll see.

I am against a permanent ban against this person as I still feel there is insufficient evidence against them. I've watched Dragon a few times on the pub and he seems perfectly fine to me. This clip shows him killing 3 people with a usp in a normal fashion, and I think perma-banning him based on this would be an unjust decision. Take, for instance, all the BS shots some people do. Blind spraying hs. Double kills. Wall kills. 4 or 5 headshots in a row. Things like that. Sometimes when a person's on they're on. Or when they're lucky they're lucky. Either way I don't think we should ban him unless we have more evidence that he is cheating. Just my feelings. I've been banned on way too many servers to name and this reminds me of almost the same type of situation, just reversed.

In the end, I do have to say this - if he really did have a hs script, you *would* be able to tell without a doubt.

manofphat
September 6th, 2007, 09:03 PM
Mike - do you remember when that awp thing happened? I can pull the TV for it and see if we can shed some more light on this situation.

Fabulous D
September 7th, 2007, 04:20 AM
ManofCSI lol

MiNdWaRp
September 7th, 2007, 09:11 AM
IT was within an hour before the USP thing happened, so roughly 12:20 +?

MiNdWaRp
September 7th, 2007, 09:18 AM
Another thing that could raise suspicion is his STEAMID. I had to get a new one thanks to my little brother getting frustrated and trying hacks and mine's maybe a month old. His is higher then my new one which usually would indicate it's newer. It appears as though he bought this account very recently. Judging by the way he plays, he's no 5 day wonder. He was good from the day he joined. One could come to a conclusion that he got banned for hacking and bought a new account possibly in this case.

manofphat
September 7th, 2007, 01:58 PM
IT was within an hour before the USP thing happened, so roughly 12:20 +?

www.northernresistance.com/auto-20070903-1215-de_dust2.zip

WiseGuy
September 7th, 2007, 03:03 PM
can someone post this on google vid again?

fly
September 7th, 2007, 08:05 PM
he was average or below average in performance till he went afk where is his crosshairs started changing sizes and then he comes back and cant miss a shot and knows where they practically were. thats very sketchy to me. and his crosshairs jumped to there head and sprays were very very accurate

Timberly
September 8th, 2007, 03:34 AM
from what i saw on the google vid cray posted, we have a bit of what I like to refer to as.... 'The Keegan Effect'.

DeathSniper
September 8th, 2007, 11:38 AM
Interesting.

3 incoming B even though you can logically only deduce 2 at B dd since you see one, and one threw a flash. Then again he could just be bluffing.

Then comes the headshots and the slow bursts. His MP5 firing that slow could be something that you would see from a burst script - ie pauses between each bullet, in an attempt to increase accuracy (which does work). It would also explain why he would still 'burst fire' even after going back to cover.

He does seem to have an 'uncanny' method of lining up the CTs perfectly for each shot behind cover. I have to say it's very suspicious; however I can't say that for me it's overwhleming evidence for a ban. I'd just like to say that he is indeed very sketchy, but you shouldn't just ban players on sketchy. But...your call guys.

DragonSoldier82
September 24th, 2007, 03:42 PM
did you guys forget about me or what? i just saw this post, give me a second chance to clear my name or sumthing alot of this from what i saw is noting. as for my account id, i had sold my old account to my buddy i need the money at the time and when i got a new comp i wanted to try out CSS to see if it was better or not, as for my playign style i find that short bursts are better then spray and prays, it give better acc. as for other things if you look at your radar you can see who have fired, you go to that location and search all teh hidding places then move on, as lining up shots if you know where they where you aim in that area behind cover so when you come outa cover your pretty much lined up and not much is needed to adjust the angle of the crosshair to where they are.

MiNdWaRp
September 24th, 2007, 06:06 PM
The way your crosshair jerks down on AWP shots is exactly the way a no recoil works. For each bullet fired, it jerks downwards. Why would anyone in their right mind jerk the crosshair down the exact same distance everytime they shoot the AWP. I can tell you from personal experience that is how a norecoil works. I used hacks myself in 1.5 and I know plenty about how they work.

DragonSoldier82
September 25th, 2007, 06:14 PM
it may have been in one the the buy scripts my buddy gave me when i started back up i lost my old buy scripts on my backups, is there was sumthing added i will remove it, cuz i never noticed nor saw anything b4 till these posts.