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View Full Version : Steam News - Source Engine Update Released


TNR-RSS Poster
09-12-2007, 04:57 PM
Updates to the Source Engine have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Source Engine

Fixed custom level sound lists under sv_pure
Fixed occasional scrunched-up columns in the serverbrowser
Fixed various memory leaks
Fixed a Half-Life 2: Deathmatch bug where a spectator could freeze a live player when mp_forcerespawn was 0
Fixed master server queries being truncated if too many players with long names
Fixed a Half-Life 2: Deathmatch bug where if you +used a weapon it would not respawn anymore
Fixed a Counter-Strike: Source smoke grenade exploit
Added a way for server plugins to ask players if they'd like to connect to a different server
Made materials handle sv_pure correctly when they've included other materials
Fixed Windows dedicated server bug slowing down Steam updates
Fixed certain models showing up all white when sv_pure flushed them
Made the server print a client's steam ID and show sv_pure warnings if sv_pure_kick_clients is 0
Fixed a Linux-only crash when loading certain custom mapsFixed a bug preventing sv_pure CRCs from verifying correctly on certain custom maps

More... (http://www.steampowered.com/index.php?area=news&id=1191)

gOOCH
09-12-2007, 04:59 PM
Fixed a Counter-Strike: Source smoke grenade exploit


hmmmmmmm

manofphat
09-12-2007, 05:28 PM
beefy update

Rez Prophet
09-12-2007, 05:28 PM
Never heard of a smoke grenade exploit

SKULLCRUSHER
09-12-2007, 05:39 PM
Its a cloaked exploit hidden by the smoke = you cant see the exploit.

Crayola
09-12-2007, 06:04 PM
smoke boosts?

WiseGuy
09-12-2007, 06:49 PM
hmmmmmmm
exactly what i was thinking when i read that

gOOCH
09-12-2007, 07:00 PM
i duno if this fixed it, but on dust 2 if u were ct and through a smoke infront of dbl doors, u could see ts peaking but they couldnt see you

WiseGuy
09-12-2007, 07:41 PM
i duno if this fixed it, but on dust 2 if u were ct and through a smoke infront of dbl doors, u could see ts peaking but they couldnt see you

this is first hit if u search for "Smoke Exploit CSS" but it looks like a failed smoke boost?
-SpGDyBfKbo

gOOCH
09-12-2007, 08:00 PM
it works with flashes too, and if valve puts effort into fixing that they are retarded

The Killing Joke
09-12-2007, 08:15 PM
hmmmmmmm

exactly what i was thinking when i read that

HIVE MIND

:))