View Full Version : Server Testing
manofphat
11-13-2007, 10:31 PM
I need 20 people to hop on vent and help test a public server with me!
C'mon in!
WiseGuy
11-14-2007, 02:50 AM
done
SharpShooter
11-14-2007, 05:13 AM
Aight, I will be right there!!
manofphat
11-14-2007, 09:07 AM
The test was inconclusive.
I was unable to reproduce the end of round lag.
Thanks to all that helped!
theunderking
11-14-2007, 09:19 AM
I played a couple rounds last night, i didn't notice any end of round lag, but the server wasn't near full - maybe 8 people on at that time.
Sorry I couldn't help.. I'd forgotten I broke my mic to make it work in CS. (dont ask why..source does wierd things)
manofphat
11-14-2007, 09:20 AM
We topped out at 16 helping me test
I think the pub usually lags end of round when there are that many people
I think it has something to do with rank calculations with mani. *shrug* Alls I know is mani is known for it's causing the end-round lag, I just can't recall the cause. I've seen it happen on several servers, before. Thankfully, none've which I was a regular on... until now, at least. *shakes fist*
manofphat
11-14-2007, 01:02 PM
We had the end of round lag the first night it came up and Mani wasn't installed at that point.
What you sent me over Steam Friends about SQL connections is interesting though. I'll look into it.
Entropy
11-14-2007, 01:29 PM
Hey Winston, cant we refer back to what was installed on the old server? Seemed to work better than our present situation. Im sure you have your reasons for trying sourcemod, maybe just some more fine tuning will take care of it.
manofphat
11-14-2007, 01:43 PM
yeah I'm trying to fine tune the mother now. I have a bunch of things to try tonight
SKULLCRUSHER
11-14-2007, 09:06 PM
We were originally going to stay away from Mani because it was unsupported - the guy who wrote it bailed. Apparently he found GOD and is back in the drivers seat...however I dont know if that changes anything in our world. I will leave that up to the Winstonator.
manofphat
11-14-2007, 11:18 PM
I just got reports that the end of round lag has stopped.
In the meantime, stats will be disabled on the CSS pub
theunderking
11-15-2007, 12:39 AM
Winston, since you re-enabled ManiAdmin, we are unable to convert people to spectators. (makes confirming hackers a bit of a PITA)
manofphat
11-15-2007, 09:14 AM
Not yet Ryan. I'm looking into that.
I've re-enabled stats for today to try something out. Someone please let me know as soon as you get the end of round lag.
Entropy
11-15-2007, 09:55 PM
End of round lag has returned.
manofphat
11-16-2007, 11:35 AM
I've made 2 major changes again today.
Please let me know if it happens.
Btw: admins, you may notice some weirddddd shit
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