View Full Version : TF2 #4 (Custom Maps) is up!
manofphat
12-10-2007, 05:07 PM
Hey guys,
I loaded up a bunch of custom maps really quick and I didn't have time to test them so let me know how it goes!
Will be on after dinner :)
Knight Templar
12-10-2007, 05:47 PM
Man those maps are confusing
Knight Templar
12-10-2007, 08:36 PM
Four servers and they're all full
lol that's wicked.
manofphat
12-11-2007, 12:04 PM
There's a problem with the time limit on the custom map server that I'm aware of and hope to have fixed soon.
Has anyone had the chance to try out some of the maps? What did you think?
Did any of the contributors try to use their reserved slots? Did they work?
rgoff31
12-11-2007, 12:51 PM
I tried out one of the CTF maps last night, it was huge.
Found the name of it. ctf_subterranean
http://www.fpsbanana.com/maps/40290
Says it's made for 32players.
I didn't stay on it for that long. I'll give it a try again later.
Is there a list of maps? I'd download them instead of waiting for them in the client.
manofphat
12-11-2007, 01:16 PM
cp_canyon_b2
cp_complicated_a2
cp_construction_site_b1
cp_destructoid_b1
cp_grand_canyon_b3
cp_horus_b3
cp_jailbreak_b1
cp_mountcoaster_v2
cp_pirateship_v1
cp_tooltown_b8
cp_toy_fort_beta2
cp_volcano
ctf_100yards_beta2
ctf_snofort_final
ctf_subterranean
rgoff31
12-11-2007, 02:37 PM
cp_canyon_b2 http://www.fpsbanana.com/maps/39832
cp_complicated_a2 http://www.ozfortress.com/maps/TF2/cp_complicated_a2
cp_construction_site_b1 http://www.fpsbanana.com/maps/39854
cp_destructoid_b1 http://www.ozfortress.com/maps/TF2/cp_destructoid_b1
cp_grand_canyon_b3 http://www.ozfortress.com/maps/TF2/cp_grand_canyon_b3
cp_horus_b3 http://www.ozfortress.com/maps/TF2/cp_horus_b3
cp_jailbreak_b1 http://www.fpsbanana.com/maps/40692
cp_mountcoaster_v2 http://www.fpsbanana.com/maps/40850
cp_pirateship_v1 http://ozfortress.com/maps/TF2/cp_pirateship_v1
cp_tooltown_b8 http://www.fpsbanana.com/maps/39961
cp_toy_fort_beta2 http://www.ozfortress.com/maps/TF2/cp_toy_fort_beta2
cp_volcano http://www.fpsbanana.com/maps/40154
ctf_100yards_beta2 http://www.fpsbanana.com/maps/40014
ctf_snofort_final http://www.ozfortress.com/maps/TF2/ctf_snofort_final
ctf_subterranean http://www.ozfortress.com/maps/TF2/ctf_subterranean
Most of the maps are ginormous... and a few have horrid design as far as directions to the sites. Giant random A's, B's, and C's can be seen in one of them (cant remember :S) and the capture points are ridiculously large as well. Demomen numbering less than 4 strong can't kill people on the point with stickies T_T
rgoff31
12-11-2007, 03:29 PM
A list of Servers running Custom Maps.
http://www.serverspy.net/site/stats/modstats.html?g=41&mod=Team%20Fortress
Top 5 custom Maps
cp_castle
cp_orange_x
cp_floodzone2_final
cp_lazytown
cp_warpath
I've played cp_castle and wasn't a big fan of it.
I've played ctf_mach2 which I found to be alot of fun.
manofphat
12-11-2007, 06:52 PM
I think what we should try to do is get like a solid 8 or so custom maps and put them on a map cycle
Thanks for the links and stuff man.
Once I get some more suggestions, I'll load them up. It's easier to do them en masse
jkaupp
12-15-2007, 11:39 PM
Playing Mach 2 was my first introduction to TF2 and it was a lot of fun. I'd definitely have it on the custom map server. CP_Wolf is also a very fun map to play.
manofphat
12-16-2007, 06:00 AM
Alright I'll try to have all the new maps mentioned loaded up by the end of next week
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