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MrBlonde
April 30th, 2008, 01:50 AM
first time playing pl_goldrush, awesome had fun, ppl already had like 24 medic achievements. and already someone exploits on the server i was on, one of those usual "shooting through the gate before game start" so just a heads up, watch out for the gate and plz give like a temp or perm ban on those who use it

Crayola
May 1st, 2008, 11:02 AM
also, on b i think it is, the one where it comes under the little bridge just before the final checkpoint. i got launched over the fence and into the holding area for the next stage

lefty
May 1st, 2008, 11:05 AM
why dont they fix the gate thing? is it really that complicated of a task?

notorious
May 1st, 2008, 12:25 PM
its not that hard, they tried before and they only fixed that the sniper could shoot out the gate. however, someone figured it out since then and it made its comeback.

Kimp
May 1st, 2008, 02:43 PM
/Shrug

Most of the time if I see someone doing it I just warn them that its a bannable offense on the server. Most will stop at this point, if not, write down some names and report them.

chuck
May 12th, 2008, 04:18 PM
And according to Rez Prophet, seems like we are allowed to glitch sentries into the walls. (During blue setup, first stage) He claims to have permission from the main admin?

I found that interesting since all exploits are permanent ban, even minor ones during setup. Anyway, Mindwarp was there and didn't seem to care, so I guess it's true.

I kind of hope it's not, I like how TNR has a strong stance of cheaters and bullshit like that.

Cleavage Monkey
May 12th, 2008, 04:24 PM
If the sentry can be destroyed behind that wire screen then it is not an exploit.

chuck
May 12th, 2008, 04:28 PM
Well, with that logic, a sentry in the sky can be destroyed.

The point is, it's built in a position that you're not supposed to use. Anyway, I wanted to know if that's the official stance, that's it.

ORION
May 12th, 2008, 04:38 PM
Usually I'll go with a temp for things like racism, kick for first exploit, possible perm for repeat exploit. The idea behind an exploit, like a hack, is that it gives you an unfair advantage over the other players. If you want to build a sentry on offense, go for it, if it starts shooting before the gates go up, that's a no-no.

So I guess what I'm getting at is that w/ the exception of Well, shooting enemies before the gates go up is an exploit

chuck
May 12th, 2008, 05:00 PM
The problem with "unfair advantage" is sometimes, the advantage can seem minor. I agree, in this case, that sg is useless. But there are like 2 or 3 other spots in Goldrush that are just like this one, the sg can be killed, but the position gives you an advantage.


possible perm for repeat exploit
Repeat? Since when?

ORION
May 12th, 2008, 05:03 PM
I believe in being tough but fair, if you've been warned there's no excuse, the definition of exploit varies from server to server, back on TD for CSS hiding inside a cabinet or other prop was considered an exploit.

monty slick
May 12th, 2008, 08:11 PM
I got flamed to death through the gate during setup a couple days ago. I could have backed away to save myself but I wanted to see if the other guy would keep it up. He did :D I didn't mind really, it's was just goofing around. I do look forward to the next patch that fixes those porous gates though.

manofphat
May 13th, 2008, 08:46 PM
Sentries in walls are exploits.

lefty
May 13th, 2008, 08:52 PM
its not in a wall.

http://www.youtube.com/watch?v=vfTx1ut9ES0

ORION
May 13th, 2008, 08:59 PM
through a solid wall, in the air, or anywhere that can't be destroyed strikes me as an issue, anything else just seems like good engineering.

lefty
May 13th, 2008, 09:09 PM
^ agree... hence not an exploit.

Catalyst
May 14th, 2008, 12:40 PM
lol, during 1 game on the 24/7 goldrush server i blazed montyslick through the door.

not too sneaky because peoplzz were screaming at meh :(

i wont do it again.... promise!
**Auto-merged Double Post**

I got flamed to death through the gate during setup a couple days ago. I could have backed away to save myself but I wanted to see if the other guy would keep it up. He did :D I didn't mind really, it's was just goofing around. I do look forward to the next patch that fixes those porous gates though.

LOL.... uh....hey........watsup......

NO BEEF RIGHT :D!?

ChikenKannon
May 14th, 2008, 01:01 PM
Megajump Exploit: Hurray... Watch out for doublejumping heavies.

MiNdWaRp
May 14th, 2008, 03:11 PM
mano and I have the same stance on these sort of things. If you can't walk there, you shouldn't be allowed to build anything there. Of course it's destroyable, but you can get some easy kills with it from a spot where you're not supposed to be able to have a sentry. We'll see who's proven to be in the wrong here when that fateful day comes where you can't build anything in that cubby anymore.

Nekkris
May 14th, 2008, 03:29 PM
Because SGs get SOO many kills..

lefty
May 14th, 2008, 03:30 PM
mano and I have the same stance on these sort of things. If you can't walk there, you shouldn't be allowed to build anything there. Of course it's destroyable, but you can get some easy kills with it from a spot where you're not supposed to be able to have a sentry. We'll see who's proven to be in the wrong here when that fateful day comes where you can't build anything in that cubby anymore.

just like the day you cant shoot through the gate? we all know that day is coming, what with the complex nature of the problem.

hardly a way to judge whether you are or are not supposed to shoot/place something/someone.

aSydiK
May 14th, 2008, 03:35 PM
I say issue a finalized opinion on that certain spot... then issue warns for like the next few weeks with anyone caught doing it. Then finalize it as a bannable exploit.

Then no one will speculate whether it is one or not.

Xy1
May 14th, 2008, 04:50 PM
mano and I have the same stance on these sort of things. If you can't walk there, you shouldn't be allowed to build anything there. Of course it's destroyable, but you can get some easy kills with it from a spot where you're not supposed to be able to have a sentry. We'll see who's proven to be in the wrong here when that fateful day comes where you can't build anything in that cubby anymore.

Are you saying building on top of the building at B on Gravelpit would be considered an exploit since we can't walk there... we have to build a dispenser then a teleport to get to it ?!?!?!?!?!?!?

Demos and soldiers can easily reach the roof.

or do you mean in that particular case, since it's inside the spawn and no class can melee it (if ubered) or no spy can sap it, then it's considered an exploit!?

I think if a spy can't sap it would be a good indication that it's an exploit (if it's ground level). Reaching an area with a dispenser would be an exception... 0_o

kilatsat
May 14th, 2008, 05:30 PM
scenario : kilatsat(demoman red team) vs the_sniper(engineer blue team)

during setup: engineer builds sentry in "cubby"(the 'exploit' location being discussed)
a moment after gate falls: sentry blows up due to 4 pipes


therefore I don't care if it is exploiting or not

MiNdWaRp
May 14th, 2008, 06:38 PM
Are you saying building on top of the building at B on Gravelpit would be considered an exploit since we can't walk there... we have to build a dispenser then a teleport to get to it ?!?!?!?!?!?!?

Demos and soldiers can easily reach the roof.

or do you mean in that particular case, since it's inside the spawn and no class can melee it (if ubered) or no spy can sap it, then it's considered an exploit!?

I think if a spy can't sap it would be a good indication that it's an exploit (if it's ground level). Reaching an area with a dispenser would be an exception... 0_o

By walk there, I mean walk around on the surface. If you can demo/rocket jump up there and walk around on the surface, then it's okay. If it's ONLY reachable by means of building a teleporter, then you shouldn't be doing it.

Getting on top of Gravelpit's B building is clearly NOT an exploit as you can actually walk around on top of it. Not to mention the fact that it hasn't been blocked from reaching.

My point is, like I said, if you can't jump up to it or walk to it, don't build anything on it.

DeathSniper
May 14th, 2008, 06:48 PM
scenario : kilatsat(demoman red team) vs the_sniper(engineer blue team)

during setup: engineer builds sentry in "cubby"(the 'exploit' location being discussed)
a moment after gate falls: sentry blows up due to 4 pipes


therefore I don't care if it is exploiting or not

Simply because there's a way around an exploit does not justify doing/using it. You can kill a guy using an aimbot or wallhack too - should you care if he's hacking? I'm not sure if you over-generalized but that statement doesn't give me the best impressions of what you believe in.

kilatsat
May 14th, 2008, 07:01 PM
I've never used that sentry spot.... I've never been killed by a sentry in that spot.... this is not my server....

therefore I don't care if the people who use it get banned or not

PS my previous post wasn't a generalization, that happened today on #4

monty slick
May 14th, 2008, 10:00 PM
lol, during 1 game on the 24/7 goldrush server i blazed montyslick through the door.

not too sneaky because peoplzz were screaming at meh :(

i wont do it again.... promise!
**Auto-merged Double Post**


LOL.... uh....hey........watsup......

NO BEEF RIGHT :D!?

<3 :D

Nekkris
May 16th, 2008, 07:33 AM
mano and I have the same stance on these sort of things. If you can't walk there, you shouldn't be allowed to build anything there. Of course it's destroyable, but you can get some easy kills with it from a spot where you're not supposed to be able to have a sentry. We'll see who's proven to be in the wrong here when that fateful day comes where you can't build anything in that cubby anymore.

Would that not apply to ontop of B at gravelpit?
Lulz?

Lopert
May 16th, 2008, 08:24 AM
Would that not apply to ontop of B at gravelpit?
Lulz?

You can walk on the roof of the B gravel pit. They mean areas where it's actually impossible to walk around, such as the cubby in goldrush.

Nekkris
May 16th, 2008, 08:28 AM
As a solider/demo/scout you can jump up there but engies can't walk up, they need to climb buildings. Isn't it the same for the "cubby" minus the scout?
Edit: EXAMPLE! (http://internetisseriousbusiness.com)

Lopert
May 16th, 2008, 08:41 AM
As a solider/demo/scout you can jump up there but engies can't walk up, they need to climb buildings. Isn't it the same for the "cubby" minus the scout?
Edit: EXAMPLE! (http://tiny.cc/IBUpr)

Yeah that's exactly it. People should check out your link if they want to gain a more complete understanding of it.

But as for the cubby, you can't actually get in there there at all.

CynicalFate
May 16th, 2008, 11:04 AM
im gonna suggest not clicking that link knowing nekkris its going to be a rick roll and if its not ill be shocked as hell

Nekkris
May 16th, 2008, 11:07 AM
im gonna suggest not clicking that link knowing nekkris its going to be a rick roll and if its not ill be shocked as hell

You obviously clicked it :)
don't try and cover it up.

CynicalFate
May 16th, 2008, 11:08 AM
You obviously clicked it :)
don't try and cover it up.

nah i didnt click it but i clicked one of your other ones a couple days ago:lol:

Timberly
May 16th, 2008, 11:47 AM
Because SGs get SOO many kills..

obviously you're just a bad engy nekkris lol ;)

Nekkris
May 16th, 2008, 12:05 PM
obviously you're just a bad engy nekkris lol ;)

Or the other team isn't mentally handicapped. Either or :P.

Catalyst
May 16th, 2008, 03:58 PM
im gonna have a vid of rick rolling best buy tomorrow (speaking of)