View Full Version : Jonga needs a new config
Jonga
June 4th, 2007, 06:46 PM
well guys, my computer is really crappy and im getting bad choke:( and im curious to know what is making this happen, this is the only info i have regarding the specs to my comp
Microsoft Windows XP(home edition)
version 2002
service pack 2
Dell dimension 4700
Intel(R) Pentium(R) 4 CPU 3.00GHz
2.99 GHz, 1.00 GB of RAM
Physical adress extension
Grapics card is a PLUG and PLAY RADEON X300/550 Series
Also this might help, heres what my autoexec. looks like now,
/ _Set netcode settings_
// _adjusts hitboxes and netcode settings for optimal registration_
cl_cmdbackup 2
cl_cmdrate 101
cl_interp 0.01
cl_interpolate 1
cl_lagcomp_errorcheck 1
cl_lagcompensation 1
cl_updaterate 101
cl_smooth 1
rate 25000
// _Set graphics settings_
// _adjusts graphics settings to boost framerate_
cl_ejectbrass 0 // _disables shells flying out of guns_
cl_phys_props_enable 0 // _disables trash and cans etc_
cl_phys_props_max 0 // _disables trash and cans etc_
mat_hdr_enabled 0 // _disables high dynamic range lighting_
fps_max 101 // _caps FPS_
// _Set instruction sets_
// _verify processor support before enabling_
// r_3dnow 1 // _enables 3DNow! instruction set_
// r_mmx 1 // _enables MMX instruction set_
// r_sse 1 // _enables SSE instruction set_
// r_sse2 1 // _enables SSE2 instruction set_
// _Set violence settings_
// _increases blood to help you see hits better_
violence_ablood 1
violence_agibs 1
violence_hblood 1
violence_hgibs 1
// _Other settings_
cl_crosshaircolor 0
cl_dynamiccrosshair 1
cl_scalecrosshair 1
cl_crosshairscale Large
cl_crosshairalpha 200
cl_crosshairusealpha 1
cl_downloadfilter nosounds
cl_radaralpha 255
hud_centerid 1
sensitivity 5.6
mat_monitorgamma 1.6
jpeg_quality 100
cl_c4progressbar 1
hud_saytext_time 5
cl_minmodels 1
cl_min_t 1
cl_min_ct 1
PLZ HELP :)
gOOCH
June 4th, 2007, 06:49 PM
clear
//_rates
rate "25000"
cl_updaterate "101"
cl_cmdrate "101"
cl_interpolate "1"
cl_interp "0.01"
cl_smooth "0"
cl_lagcomp_errorcheck "0"
cl_lagcompensation "1"
//_Set Client vars_
cl_forcepreload "1"
cl_phys_props_max "50"
cl_crosshairscale 4000
cl_crosshairalpha 999999999
cl_crosshairusealpha 1
zoom_sensitivity_ratio 1.2
//_Set Render vars_
r_3dsky "0"
r_eyes "0"
r_teeth "0"
r_waterdrawreflection "0"
r_waterforceexpensive "0"
//_Set Violence vars_
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
cl_drawmonitors "0" // Disables the rendering of ingame "monitors" which contain 3d rendered images.
cl_ejectbrass "0" // Disables brass ejection
cl_forcepreload "1" // Forces the game to load all texture and model information into memory on map load.
cl_phys_props_enable "1" // Enables phsyics props.
cl_phys_props_max "50" // Maximum amount of physics props allowed.
cl_ragdoll_physics_enable "0" // Disables ragdoll.
cl_restrict_server_commands "0" // Compatible/needed with serverplugins
cl_show_splashes "0" // Disables water splashes.
//_Set Render vars_
r_3dsky "0" // Disables the rendering of 3d sky boxes.
r_decal_cullsize "9999" // Any decals under this size are not rendered.
r_decals "0" // Disables decals.
r_drawbatchdecals "1" // Enables the rendering of decals in batch.
r_drawdetailprops "1" // Enables the rendering of detail props.
r_drawmodeldecals "0" // Models decals (i.e. blood).
r_eyes "0" // Disables eyes in models.
r_lod "-1" // Different level of details on models. -1 = Variable at distance. 0 = None. 1 = Minor. 2 = Less minor.
r_modellodscale "1.0" // The transitioning power of LOD.
r_occlusion "0" // Enables the Model Occlusion system.
r_propsmaxdist "100" // Max distance at which props are rendered.
r_renderoverlayfragment "0"
r_rootlod "2" // Base lod of the model in the memory.
r_shadowmaxrendered "32" // Max shadows the game will render.
r_shadowrendertotexture "1" // Rendered the shadow texture causing it to match the player model.
r_shadows "1" // Enables shadows (Change be disabled for additional performance.)
r_teeth "0" // Disables teeth in models.
r_waterdrawreflection "0" // Disables the rendering of water reflections.
r_waterforceexpensive "0" // Forces cheap water.
gl_clear "1"
props_break_max_pieces "0" // Disables prop fragmenting
//_Set Materials vars_
mat_clipz "0" // Disables optimized Z-Buffer rendering.
mat_disable_bloom "1" // Disables bloom effects.
mat_hdr_enabled "0" // Disables HDR.
mat_hdr_level "0" // Double Disables HDR.
mat_mipmaptextures "1" // Enables the use of mipmapping to make textures look smooth.
mat_monitorgamma "1.8" // Lower the number the brighter the screen. Only works in fullscreen.
mat_picmip "2" // Changes the resolutions of textures when they're loaded into memory. May improve FPS on graphics cards with low memory sizes.
mat_reducefillrate "1" // Reduces the fillrate when the game is run in DXLevel 8.
mat_specular "0" // Disables Specularity on objects.
mat_trilinear "1"
mat_wateroverlaysize "8" // Sets the resolution of water distortion. Must be multiple of 8.
//_Set Misc settings_
cl_downloadfilter "nosounds" // Disables annoying pub sound downloads
fps_max "1337" // Caps framerate. Set to max monitor refresh rate + 1.
jpeg_quality "100" // High quality screenshots
bind "space" +jump
bind "mousewheeldown" +jump
cl_crosshaircolor 4
//Restrict the server commands
cl_restrict_server_commands "0"
echo _gOOCH Config v2 (CAL compliant hopefullyz) loaded_
SKULLCRUSHER
June 4th, 2007, 07:17 PM
What is your system FSB... 533, or 800
gOOCH
June 4th, 2007, 07:19 PM
fsb? or memory speed
Jonga
June 4th, 2007, 07:19 PM
how do i check that?
SKULLCRUSHER
June 4th, 2007, 08:30 PM
Front Side Bus I was inquiring about.
WiseGuy
June 4th, 2007, 08:38 PM
250MHz
Mike-KT
June 5th, 2007, 09:30 AM
lol Gootch's max frames
I think I'll try this config, I've been getting worse and worse performance as time has gone on. Either the source engine is getting to complicated for my old computer, or my computer is slowly dying. Maybe this will help a bit.
Jonga
June 5th, 2007, 02:10 PM
thnx gooch
:) its gettin better
NIS3R s Dad
June 5th, 2007, 08:05 PM
hey.... my mousewheeldown bind didnt work... any ideas?
Mike-KT
June 8th, 2007, 09:09 AM
I tried this and it helped a bit, but it feels like my computer is just getting worse all the time. I'm on a fairly fresh reformat yet i'm getting worse performance than a year ago. What is the deal?
NIS3R s Dad
June 8th, 2007, 10:19 PM
yeah and if only someone knew of a good DM server to check the settings out on?
gOOCH
June 9th, 2007, 07:06 AM
they are laggy and dont have the best reg
better ones
66.150.121.25:27015
216.52.148.5:27015
badderones
216.52.143.57:27015 never has ppl playing since verge died
65.99.193.230:27015 lol i havent tried it yet but ping isnt to great
66.150.214.62:27015 bad ping
74.52.143.7:27015 badder ping
but il warn you, if you go on these servers in the evening there can be times where everyone is as good or better than me, and also many people awp and they might not have the same play as tnr
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