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  1. #2261

    Re: Funny/WTF Articles

    Quote Originally Posted by McPwned View Post
    Where do these people come up with this stuff? There was not a single link or reference of a source of their claims about her beliefs.
    Exactly. But you don't need to reference ANYTHING when you're batshit crazy...
    _

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  2. #2262

  3. #2263
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    Re: Funny/WTF Articles

    http://www.computerworld.com/s/artic...?taxonomyId=71

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  4. #2264
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    Re: Funny/WTF Articles

    Mike Rowe's Testimony Before the U.S. Senate Committee on Commerce, Science and Transportation

    http://dsc.discovery.com/fansites/di...testimony.html

    Chairman Rockefeller, Ranking Member Hutchison and members of this committee, my name is Mike Rowe, and I want to thank you all very much for the opportunity to testify before you today.
    I'm here today because of my grandfather.


    His name was Carl Knobel, and he made his living in Baltimore as a master electrician. He was also a plumber, a mechanic, a mason, and a carpenter. Everyone knew him as a jack-of-all-trades. I knew him as a magician.

    For most of his life, my grandfather woke up clean and came home dirty. In between, he accomplished things that were nothing short of miraculous. Some days he might re-shingle a roof. Or rebuild a motor. Or maybe run electricity out to our barn. He helped build the church I went to as a kid, and the farmhouse my brothers and I grew up in. He could fix or build anything, but to my knowledge he never once read the directions. He just knew how stuff worked.

    I remember one Saturday morning when I was 12. I flushed the toilet in the same way I always had. The toilet however, responded in a way that was completely out of character. There was a rumbling sound, followed by a distant gurgle. Then, everything that had gone down reappeared in a rather violent and spectacular fashion.

    Naturally, my grandfather was called in to investigate, and within the hour I was invited to join he and my dad in the front yard with picks and shovels.

    By lunch, the lawn was littered with fragments of old pipe and mounds of dirt. There was welding and pipe-fitting, blisters and laughter, and maybe some questionable language. By sunset we were completely filthy. But a new pipe was installed, the dirt was back in the hole, and our toilet was back on its best behavior. It was one of my favorite days ever.

    Thirty years later in San Francisco when my toilet blew up again. This time, I didn't participate in the repair process. I just called my landlord, left a check on the kitchen counter, and went to work. When I got home, the mess was cleaned up and the problem was solved. As for the actual plumber who did the work, I never even met him.

    It occurred to me that I had become disconnected from a lot of things that used to fascinate me. I no longer thought about where my food came from, or how my electricity worked, or who fixed my pipes, or who made my clothes. There was no reason to. I had become less interested in how things got made, and more interested in how things got bought.

    At this point my grandfather was well into his 80s, and after a long visit with him one weekend, I decided to do a TV show in his honor. Today, Dirty Jobs is still on the air, and I am here before this committee, hoping to say something useful. So, here it is.


    I believe we need a national PR Campaign for Skilled Labor. A big one. Something that addresses the widening skills gap head on, and reconnects the country with the most important part of our workforce.

    Right now, American manufacturing is struggling to fill 200,000 vacant positions. There are 450,000 openings in trades, transportation and utilities. The skills gap is real, and it's getting wider. In Alabama, a third of all skilled tradesmen are over 55. They're retiring fast, and no one is there to replace them.

    Alabama's not alone. A few months ago in Atlanta I ran into Tom Vilsack, our Secretary of Agriculture. Tom told me about a governor who was unable to move forward on the construction of a power plant. The reason was telling. It wasn't a lack of funds. It wasn't a lack of support. It was a lack of qualified welders.

    In general, we're surprised that high unemployment can exist at the same time as a skilled labor shortage. We shouldn't be. We've pretty much guaranteed it.

    In high schools, the vocational arts have all but vanished. We've elevated the importance of "higher education" to such a lofty perch that all other forms of knowledge are now labeled "alternative." Millions of parents and kids see apprenticeships and on-the-job-training opportunities as "vocational consolation prizes," best suited for those not cut out for a four-year degree. And still, we talk about millions of "shovel ready" jobs for a society that doesn't encourage people to pick up a shovel.

    In a hundred different ways, we have slowly marginalized an entire category of critical professions, reshaping our expectations of a "good job" into something that no longer looks like work. A few years from now, an hour with a good plumber – if you can find one – is going to cost more than an hour with a good psychiatrist. At which point we'll all be in need of both.

    I came here today because guys like my grandfather are no less important to civilized life than they were 50 years ago. Maybe they're in short supply because we don't acknowledge them they way we used to. We leave our check on the kitchen counter, and hope the work gets done. That needs to change.

    My written testimony includes the details of several initiatives designed to close the skills gap, all of which I've had the privilege to participate in. Go Build Alabama, I Make America, and my own modest efforts through Dirty Jobs and mikeroweWORKS. I'm especially proud to announce "Discover Your Skills," a broad-based initiative from Discovery Communications that I believe can change perceptions in a meaningful way.

    I encourage you to support these efforts, because closing the skills gap doesn't just benefit future tradesmen and the companies desperate to hire them. It benefits people like me, and anyone else who shares my addiction to paved roads, reliable bridges, heating, air conditioning, and indoor plumbing.

    The skills gap is a reflection of what we value. To close the gap, we need to change the way the country feels about work.
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  5. #2265
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    Re: Funny/WTF Articles

    The video of it is better. >_>

    Also his TED talk on the issue.

  6. #2266
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    Re: Funny/WTF Articles

    was certainly a good read


  7. #2267

    Re: Funny/WTF Articles

    In total agreement - I teach a university prep program, but at the same time encourage kids to really consider the trades instead, for a variety of reasons.
    _

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  8. #2268

    Re: Funny/WTF Articles

    http://www.escapistmagazine.com/news...-on-Popularity

    One of Gabe Newell's theoretical Steam payment methods would charge more for players that are awful people.

    There are a few standard payment models for videogames today that include retail, monthly fees, and microtransactions. Valve boss Gabe Newell recently called these models "broken," revealing that the company is looking into new ways of charging customers based on the customers themselves.

    In a lengthy interview with Develop, Newell said: "The industry has this broken model, which is one price for everyone. That's actually a bug, and it's something that we want to solve through our philosophy of how we create entertainment products."

    Rather than pricing a product based purely on what that product is worth, Newell talks about pricing a product based on what the customer is worth as well. "Some people, when they join a server, a ton of people will run with them," Newell continued. "Other people, when they join a server, will cause others to leave."

    "So, in practice, a really likable person in our community should get DotA 2 for free, because of past behavior in Team Fortress 2," Newell added. "Now, a real jerk that annoys everyone, they can still play, but a game is full price and they have to pay an extra hundred dollars if they want voice."

    Newell also went over how Valve is already charging high-value customers "negative" amounts, such as those that were paid royalties for creating Team Fortress 2 items. "Their cost for Team Fortress 2 is negative $20,000 per week," he said. "You're never going to see that in a retail store ... It's people who make hats get paid. People who are really popular play for less, or free."

    Could this be a method that actually reduces the number of people whose internet anonymity causes them to spout an endless number of obscenities and racially motivated comments just because they were gunned down by a sniper? It seems like it might. Not that internet jerks would disappear overnight, but money could be a strong motivator to make someone pat a fellow player on the back instead of tea-bagging him.
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  9. #2269

    Re: Funny/WTF Articles

    Same reason why idlers didn't get halos, I assume?
    _

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  10. #2270

    Re: Funny/WTF Articles

    Idlers didn't get halos because they botted.
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