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  1. #1
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    Section 8 (beta)

    Well I've been playing Section 8 for the last couple days. You can get the beta here http://www.fileplanet.com/promotions/section-8/
    I downloaded it from here cause I don't have a fileplanet account http://games.on.net/file/28816/Secti...en_Beta_Client

    I'm not really sure what else the game will contain, but at this point it's a lot of fun. The multiplayer (only option atm) is similar to the BF series. You have to control points which give you points toward your total. Whomever has reaches 1000 points first wins. There are additional missions, such as stealing intel, protecting a VIP and escorting cargo, which give you more points. I've won missions controlling only 25% of the points but succeeding in so many missions that we still won.

    You play a soldier with whichever two weapons you want, plus any two skills/equipment. You also have stats you can boost, but only get maybe 10 points, so you have to spread them out as you wish. Your suit has a jetpack, which lasts for a few seconds and a super sprint. The sprint engages after 8 seconds, and then you move very fast for a very long period of time. I think this is a great option, because people hate walking, but they love huge maps so they can camp behind some rock and snipe. Because it takes a while to start sprinting, you can't easily use it to get out of bad situation. This is great, cause when you have someone beat, they can't just disappear the next second to get health.

    The other thing is that you can order in buildings or exosuits and stuff. I think right now they just have dispenser-type buildings, sentry guns and suits of armour. The armour suits are somewhat imba, cause by the end, half the winning team has them and they just roll over you.

    This is somewhat it, it's fun despite its simplicity. My build is to have an assault rifle, a machine gun, healing, turret invisibility and my stats are fairly even spread. Healing is pretty key, as long as I get out of big danger I always can have full health, can heal those around me and heal our sentries.

  2. #2

    Re: Section 8 (beta)

    I played it. The shooting dynamic is so crap. No recoil, no spread, and the players have so much health. So just lock on and spray.

  3. #3
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    Re: Section 8 (beta)

    It's a fun game, downloaded it recently. As you said, it does remind me of how the BF series goes, and if you have a squad that actually works well together, you can pretty much win the game with just them.
    Classes : Soldier (Primary) Sniper (Secondary)

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  4. #4
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    Re: Section 8 (beta)

    Quote Originally Posted by Mike-KT View Post
    The multiplayer (only option atm) is similar to the BF series.
    By "BF" are you talking "Battlefield"?

  5. #5
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    Re: Section 8 (beta)

    Quote Originally Posted by The Killing Joke View Post
    By "BF" are you talking "Battlefield"?

  6. #6
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    Re: Section 8 (beta)

    yes battlefield

    There is an auto-aim game mechanic which you can improve or disable on your enemies which has been getting some flak from others. I think it's useful, and if you'll still need good aim for after its 3 seconds is over. It's more than a hand out to console players, it's a tactical weapon that can really help you out and can help you die really quick. Is there a way to know when the ability is back?
    Last edited by Mike-KT; August 17th, 2009 at 03:23 PM.

  7. #7

    Re: Section 8 (beta)

    Quote Originally Posted by Mike-KT View Post
    yes battlefield

    There is an auto-aim game mechanic which you can improve or disable on your enemies which has been getting some flak from others. I think it's useful, and if you'll still need good aim for after its 3 seconds is over. It's more than a hand out to console players, it's a tactical weapon that can really help you out and can help you die really quick. Is there a way to know when the ability is back?
    Yeah. Really you just use it for when the enemy jetpacks straight up in their last little bit of life, you just click it and you'll finish them off. You can get some interesting setups with the mods, the one I feel is insane is maxing out the autoaim and damage, then grabbing a machine gun, you basically become a sentry from TF2.

    But doing that means you're not going to be doing much other than shooting lead. As soon as a sniper starts shooting at you you'll have to run, same with the heavy armor, and lets not forget there are going to be MORE vehicles in the actual game, not less. So the usefulness of autolockon MGs is going to be diminished.
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